Eladrin Fighter/Polearm Master ざっくりデータのみ先に作成

キャライメージが決まらんなあ。


:Name: ???
:Class: Fighter[Polearm Master]-13
:Race: Eladrin(Female)
:Alignment: ???
:Deity: ???
:Size: Medium
:Background: Chessenta
:Total XP: 39000xp

:Ability:
*Base Scores Str 17, Con 13, Dex 12, Int 10, Wis 14, Cha 08
*Scores Str 20, Con 14, Dex 16, Int 13, Wis 16, Cha 09
*Modifier Str +5, Con +2, Dex +3, Int +1, Wis +3, Cha -1
*Mod.+1/2LVL Str +11, Con +8, Dex +9, Int +7, Wis +9, Cha +5
:HP: Max =101 [15+Con+6x12], Bloodied =50, Healing Surge =25 point(11/day)
:Ability Increase(4th): Str, Dex
:Ability Increase(8th): Str, Wis

:Defenses:
*AC = 28 (Level+6/Enhancement+3/Armor+9),
*Fort = 26 (Level+6/Str+5/Enhancement+3/Class+2),
*Ref = 22 (Level+6/Dex+3/Enhancement+3),
*Will = 23 (Level+6/Wis+3/Enhancement+3/Racial+1),
*Resist[Necrotic] 10
*+5 bonus to ST agaist charm effects.
:Initiative: +14 [Level+6,Dex+3,Feat+2,Item+3]

:Speed: 5
:Senses: Low-light

:Class Features:
*Combat Challenge
*Combat Superiority
*Fighter Talents[Two-handed Weapon Talent]
*Lunging Action
*Forceful Reach

:Feats: (1st)Eladrin Soldier,
(2nd)Weapon Expertise(Spear),
(4th)Quick Draw,
(6th)Mark of Warding,
(8th)Polearm Momentum,
(10th)Fluttering Leaf Style,
(11th)Polearm Gamble,
(12th)Uncanny Dodge

:Skill:
*Acrobatics 9 (+6Level,+3Dex)
*Arcana 9 (+6Level,+1Int,+2racial)
*Athletics 16 (+6Level,+5Str,+5Trained)
*Bluff 5 (+6Level,-1Cha)
*Diplomacy 5 (+6Level,-1Cha)
*Dungeoneering 9 (+6Level,+3Wis)
*Endurance 13 (+6Level,+2Con,+5Trained)
*Heal 14 (+6Level,+3Wis,+5Trained)
*History 9 (+6Level,+1Int,+2racial)
*Insight 9 (+6Level,+3Wis)
*Intimidate 5 (+6Level,-1Cha)
*Nature 9 (+6Level,+3Wis)
*Perception 16 (+6Level,+3Wis,+5Trained,+2item)
*Religion 7 (+6Level,+1Int)
*Stealth 9 (+6Level,+3Dex)
*Streetwise 5 (+6Level,-1Cha)
*Thievery 9 (+6Level,+3Dex)

●At-will
Combat Challenge
Footwork Lure
Knockdown Assault

●Encounter
Fey Step
Steel Serpent Strike
Hesitation Slash
Come and Get It
Leveraging Strike

●Daily
Villan's Menace
Rain of Steel
Shift the Battlefield

●Utility
Pass Forward
Mighty Sprint
Defensive Resurgence
Reaching Stance

:Magic Items:
[14th] Timeless Locket +3(AV2) => Neck
[13th] Predatory Greatspear +3(AV) => Main-Hand
[12th] Wyvernscale Armor of Resistance +3 [Necrotic](AV) => Body

[10120/13000gp]
Cannith Goggles (360gp,Dragon365) => Head
Iron Armbands of Power (1800gp,AV) => Arm
Strikebacks (5000gp,AV) => Hands
Boots of the Fencing Master(2600gp,AV) => Feet
Distance Tratnyr +1(360gp,AV) => Sub Weapon

:Equipment: Adventure's Kit

●Ranged Attack[Tratnyr] vs. AC: +15(Level+6/Str+5/Enhance+1/Feat+1/Prof+2),
1d8+8(Str+5/Enhance+1/Feat+2)
●Melee Basic Attack[Greatspear] vs. AC: +19(Level+6/Str+5/Enhance+3/Feat+1/Prof+3/WeaponTalent+1),
1d10+12(Str+5/Enhance+3/Feat+2/item+2)
▼Opportunity Attack[Greatspear]: +23(Level+6/Str+5/Wis+3/Feat+1/Prof+3/item+1/WeaponTalent+1)

※攻撃回数を増やす方向
・Combat Challenge [immediate interrupt]
・Strikebacks (Encounter) [immediate reaction]
・Opportunity Attack [Opportunity] … Combat Superiority, Polearm Gamble
・Timeless Locket (Daily) [minor => standard]

Boots of Eagernessは敢えて選択せず。
WeaponはGreatspear(Reach)でオーソドックスに。
離れた敵もTratnyrを投擲することでMark可能に。
防御はDefenderにしてはいまいち不安だが、なんとかなるだろ。
Mark of WardingでMark状態は-2 Penaltyではなく-3 Penaltyになる。
とりあえずReach WeaponでFootwork Lure使って2スクエアほど敵をSlideさせてProneにした挙句、自分はShiftするのでACとRefに+1 Bonusをもらうという皮算用
Fluttering Leaf Styleを取得しているので、Footwork LureのShiftはDifficulty Terrainでも可能。*1
まあ、PowerとItemはもちっと絞らねばなるまい。しっかし、FighterはShield装備がSolidなBuildだよなあ。


あとPolearm GambleのデメリットであるCombat Advantage付与はUncanny DodgeでAttack Bonusを加算できないようにしてあるので、Gambleになってないという話もある。
また移動力の低さについては、Reach WeaponであることとMighty Sprintがあること、Fey Stepもあるゆえ特にフォローしていない。

*1:Shift 1ではなくShift 2になる。接敵状態で終わらねばならない点は変わらないが。